“What more control is there than the narrative?”
Jo.
The Ideal of Control consists of the aspects of Authority and Liberty. It deals with themes of power, hierarchy, and the ties that bind people and groups together. Such Muses enjoy meticulous dominion over their own lives, though many delight in those who break law and order to achieve their own authentic selves, while others still seek to assert themselves whatever the resistance.
Muses of Control have power over themes of leadership, charisma, 'chosen ones', revolt, rebellion, and (metaphorical and literal) disintegration. They believe that the course of the Narrative is governed by characters' perceptions of power. Hence, when a Muse of Control wants to use their Skills to manipulate the Narrative of a Vignette, they must act to change those perceptions.
The Strife Skill governs uses of powers to attack others. With Control, a Muse could aggressively sap a foe's will to fight by demanding their surrender or submission, or - when packing particular metaphysical might - literally 'liberate' an enemy's head from their body.
Some examples of applications at different power levels are:
The Subvert Skill governs stealth, duplicity, and forgery. With Control, a Muse could create insinuate themselves into political hierarchies, or exert political power while keeping their own role unknown.
Some examples of applications at different power levels are:
The Seek Skill governs uses of powers to gather information. With Control, a Muse could learn about where power lies in a given group of people, and how to topple it.
Some examples of applications at different power levels are:
The Sculpt Skill governs uses of powers to modify objects. With Control, a Muse could create trappings of authority - crowns, sceptres, badges - that resonate with supernatural authority, or shatter bindings, restraints and barriers with ease.
Some examples of applications at different power levels are: