“If carefully nurtured, a tree can reach grand heights, far suppassing its neighbours; so, too can an empire. But in the end, both will fall.”
Jo
The Ideal of Life encompasses the aspects of Growth and Decay. It deals with natural (and unnatural) cycles in the natural world and beyond. Such Muses are particularly in tune with the landscape and the world, as well as the systems that allow life, and civilisation, to thrive (or fail).
Muses of Life have power over themes of development and deterioration, the rise and fall of power, and maturation and inevitable decline. They believe that the course of the Narrative is governed by characters' relations to the world around them. Hence, when a Muse of Life wants to use their Skills to manipulate the Narrative of a Vignette, they must act to change those relations.
The Strife Skill governs the use of powers to attack others. With Life, a Muse could inflict sickness upon their foes, or imbue themselves or their allies with greater strength.
Some examples of application at different power levels are:
The Subvert Skill governs stealth, duplicity, and forgery. With Life, a Muse could cause a lock to rust and break, or quickly degrade evidence beyond the point of recognition.
Some examples of application at different power levels are:
The Seek Skill governs the use of powers to gather information. With Life, a Muse could read the lines of wear on an unknown object to determine its use, or discover something about an area based on the things that live there. Muses of Life are, of course, particularly well suited to uncovering knowledge wherever the natural world and living things are concerned.
Some examples of application at different power levels are:
The Sculpt Skill governs the use of powers to modify objects. With Life, a Muse could cause a rosebush to produce a particularly beautiful bloom, or reduce a building to ruin by weathering the timbers.
Some examples of application at different power levels are: