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justice [2019/09/24 18:45]
gm_jaycee created
justice [2019/10/07 20:30] (current)
gm_jaycee
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 <​blockquote>​ <​blockquote>​
-"You know, the courts may not be working any more, but as long as everyone is videotaping everyone elsejustice will be done."+"Though an author might think they can dictate right and wrongthey are but oneflawed perspective."
  
-<​cite>​Marge Simpson (The Simpsons)</​cite>​+<​cite>​Jo.</​cite>​
 </​blockquote>​ </​blockquote>​
  
 The Ideal of Justice consists of the aspects of Mercy and Ruthlessness. It deals with questions of morality, fairness and ideas of right and wrong - what is, what should be and what must be done. Such [[Muses]] will make the punishment fit the crime, and will be the first to grant a hero (or villain) an apt reward for their service - though not without a new lesson to be learnt. The Ideal of Justice consists of the aspects of Mercy and Ruthlessness. It deals with questions of morality, fairness and ideas of right and wrong - what is, what should be and what must be done. Such [[Muses]] will make the punishment fit the crime, and will be the first to grant a hero (or villain) an apt reward for their service - though not without a new lesson to be learnt.
  
-Muses of Justice ​are daring vigilantesroaring revolutionariesterrible tyrants ​and scheming viziers - all tipping ​the blind scales ​of justice ​to their advantage, for good or ill. +Muses of Justice ​have power over themes of righting wrongsjust dessertspoetic justice ​and the manipulation ​of rules. They believe that the course of the Narrative is governed by characters'​ positions within moral codes. Hence, when a Muse of Justice wants to use their [[Skills]] to manipulate ​the Narrative ​of [[vignettes|Vignette]], they must act to change those positions.
- +
-In [[Vignettes]] and the [[Dreamscape]],​ these powers can be manifested through applications ​of the Muses' ​[[Skills]].+
  
 ===== Strife ===== ===== Strife =====
  
-{{ justice_strife.jpg?​nolink&​350|Being rivals need not be as serious as all that.}}+{{ justice_strife.jpg?​nolink&​350|There was a sudden realisation ​that bringing fire to a stone building might be ineffective.}}
  
 The Strife Skill governs uses of powers to attack others. With Justice, a Muse could turn a foe's own weapon against them, or strike fear into their heart. The Strife Skill governs uses of powers to attack others. With Justice, a Muse could turn a foe's own weapon against them, or strike fear into their heart.
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 Some examples of applications at different power levels are: Some examples of applications at different power levels are:
  
-  * **Weak**: A Muse might make their enemy fear to tread where they once held sway+  * **Weak**: A Muse might humiliate an arrogant bully by beating them at their own game
-  * **Moderate**:​ A Muse might reverse ​the roles of two people, ​to teach them how the other feels+  * **Moderate**:​ A Muse might rile up the victims ​of a scam to take back what's been taken from them. 
-  * **Strong**: A Muse might condemn ​someone ​to death by their own weapon.+  * **Strong**: A Muse might condemn ​a highwayman ​to death by their own pistol.
   * **Exceptional**:​ A Muse might use a corrupt ruler'​s laws against them to topple them from power to where they truly belong.   * **Exceptional**:​ A Muse might use a corrupt ruler'​s laws against them to topple them from power to where they truly belong.
  
 ===== Subvert ===== ===== Subvert =====
  
-{{ justice_subvert.jpg?​nolink&​300|Some forgeries ​are better ​than others.}}+{{ justice_subvert.jpg?​nolink&​200|Some bribes ​are more effective ​than others.}}
  
 The Subvert Skill governs stealth, duplicity, and forgery. With Justice, a Muse might blind an opponent with a web of lies, or gain a reprieve at the last possible second. The Subvert Skill governs stealth, duplicity, and forgery. With Justice, a Muse might blind an opponent with a web of lies, or gain a reprieve at the last possible second.
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   * **Weak**: A Muse might trick an opponent into bribing an official to get them in trouble.   * **Weak**: A Muse might trick an opponent into bribing an official to get them in trouble.
   * **Moderate**:​ A Muse might forge coins or a contract to bankrupt a robber baron.   * **Moderate**:​ A Muse might forge coins or a contract to bankrupt a robber baron.
-  * **Strong**: A Muse might turn mercenaries against their paymasters.+  * **Strong**: A Muse might outbid tyrant on some mercenaries, turning them against their former master.
   * **Exceptional**:​ A Muse might prevent the destruction of a whole city through a heartfelt appeal to a supervillain poised to destroy it.   * **Exceptional**:​ A Muse might prevent the destruction of a whole city through a heartfelt appeal to a supervillain poised to destroy it.
  
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 Some examples of applications at different power levels are: Some examples of applications at different power levels are:
  
-  * **Weak**: A Muse might get an idea of someone'​s ​flaws and what their weaknesses are+  * **Weak**: A Muse might intuitively notice ​someone'​s ​vices
-  * **Moderate**:​ A Muse might sense where a murder has been committed.+  * **Moderate**:​ A Muse might detect ​where a murder has been committed ​through small clues.
   * **Strong**: A Muse might piece together the complex web of a criminal syndicate.   * **Strong**: A Muse might piece together the complex web of a criminal syndicate.
-  * **Exceptional**:​ A Muse might sense the darkest secrets of the Empire, and who committed its greatest crimes.+  * **Exceptional**:​ A Muse might portent ​the darkest secrets of the Empire, and who committed its greatest crimes.
  
 ===== Sculpt ===== ===== Sculpt =====
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 Some examples of applications at different power levels are: Some examples of applications at different power levels are:
  
-  * **Weak**: A Muse might make an adventurer's sword look more heroic. +  * **Weak**: A Muse might forge an adventuror's sword to look more heroic. 
-  * **Moderate**:​ A Muse might change a person's outfit to show what they really stand for. +  * **Moderate**:​ A Muse might subtly modify someone's outfit to show what they really stand for. 
-  * **Strong**: A Muse might turn a statue into a witch'​s familiar.+  * **Strong**: A Muse might cast a spell to turn a statue into a witch'​s familiar.
   * **Exceptional**:​ A Muse might fortify a castle to defend its stoic owner.   * **Exceptional**:​ A Muse might fortify a castle to defend its stoic owner.
justice.1569350724.txt.gz · Last modified: 2019/09/24 18:45 by gm_jaycee