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quirks_and_flaws [2019/10/07 20:32] gm_jaycee |
quirks_and_flaws [2019/10/24 09:44] (current) gm_jaycee |
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**Combatant (+)** | **Combatant (+)** | ||
- | You're good at picking your fights, and whatever you're wielding you always manage to get the upper hand. Armoury [[Tropes]] are more effective when you use them. | + | You're good at picking your fights, and whatever you're wielding you always manage to get the upper hand. Armament [[Tropes]] are more effective when you use them. |
//(Cannot be taken with Wrekt.)// | //(Cannot be taken with Wrekt.)// | ||
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**Wrekt (-)** | **Wrekt (-)** | ||
- | No matter how hard you try - no matter what you try and pull out of your deck - fights tend to go against you. Armoury [[Tropes]] are less effective when you use them. | + | No matter how hard you try - no matter what you try and pull out of your deck - fights tend to go against you. Armament [[Tropes]] are less effective when you use them. |
//(Cannot be taken with Combatant.)// | //(Cannot be taken with Combatant.)// |