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==== Archetype ==== | ==== Archetype ==== | ||
- | {{ archetype.png?nolink&|The Archetype suit.}} | + | {{ archetype.png?nolink&118|The Archetype suit.}} |
Whether we're talking about an **Elf** or **The Retired Badass**, these are the archetypal versions of characters. When played, they will take on whatever form makes most sense in their Vignette - though if they're sentient, don't expect them to be too happy if they're completely out of context. | Whether we're talking about an **Elf** or **The Retired Badass**, these are the archetypal versions of characters. When played, they will take on whatever form makes most sense in their Vignette - though if they're sentient, don't expect them to be too happy if they're completely out of context. | ||
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==== Armament ==== | ==== Armament ==== | ||
- | {{ armament.png?nolink&|The Armament suit.}} | + | {{ armament.png?nolink&110|The Armament suit.}} |
From **A Fiery Brand** to **A Suspended Grand Piano**, these are generally pretty combat-oriented. That doesn't mean you can't use them in new and innovative ways, but they won't tend to be of much use unless you're trying to bash someone over the head - or something similar. | From **A Fiery Brand** to **A Suspended Grand Piano**, these are generally pretty combat-oriented. That doesn't mean you can't use them in new and innovative ways, but they won't tend to be of much use unless you're trying to bash someone over the head - or something similar. | ||
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==== Narrative Device ==== | ==== Narrative Device ==== | ||
- | {{ narrative_device.png?nolink&|The Narrative Device suit.}} | + | {{ narrative_device.png?nolink&118|The Narrative Device suit.}} |
**A Raging Storm** might set the scene, while **A Wig Snatch** might expose the villain for the fraud they always were. These tend to be for when you want to send the narrative in a new, interesting direction - or simply want to enhance the flavour of what's already there. | **A Raging Storm** might set the scene, while **A Wig Snatch** might expose the villain for the fraud they always were. These tend to be for when you want to send the narrative in a new, interesting direction - or simply want to enhance the flavour of what's already there. | ||
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==== Object ==== | ==== Object ==== | ||
- | {{ object.png?nolink&|The Object suit.}} | + | {{ object.png?nolink&118|The Object suit.}} |
Though we might be talking about **An Eerie Mask**, Objects need not be particularly tangible: **A Haunting Melody** could be the perfect addition to an otherwise unmoving piece. A miscellaneous selection of everything and anything, they can be used in any way you can think of. | Though we might be talking about **An Eerie Mask**, Objects need not be particularly tangible: **A Haunting Melody** could be the perfect addition to an otherwise unmoving piece. A miscellaneous selection of everything and anything, they can be used in any way you can think of. |